

- #Subnautica below zero ps4 bugs update#
- #Subnautica below zero ps4 bugs pro#
- #Subnautica below zero ps4 bugs Pc#
They just have to figure out where to reduce the game without taking away from its playability.
#Subnautica below zero ps4 bugs Pc#
Since this game was originally made for PC the console versions are a reduced performance version. I don't think its an older version but It is "optimized" which is a friendly word for limited, governed, basically the performance of the game has to match the system its being played on. But it still needs alot of tweaking I think. I figured if it was released to Console it must have been tested and passed. I tried this game on my Dell XPS 15 and it choked, the onboard Nvidia GTX 960M just isn't enough. If you have a good Gaming PC then it should have no lag.
#Subnautica below zero ps4 bugs update#
Or wait for an update or patch to fix something if enough people report a problem. People who build Gaming PC's are looking for better power and the option for 3rd party add-ons but are willing to tweak settings to make games work on their systems. People who choose consoles normally do because its cheaper and usually the more stable, reliable choice.
#Subnautica below zero ps4 bugs pro#
For PC's it has always been harder because there are countless PC's out there different operating systems (Windows, OSX), hardware, monitors, chipsets.Īnd some console people like to think their new XBOX ONE X or PS4 Pro is the most powerful system, but reality is PC's Still put consoles to shame when it comes to Raw performance. So making a game that worked for one should work for all. Like the original Xbox, they were all the same system.

With older generation systems it was very much so. Traditionally making a game to work on console was more predictable than PC's because most consoles are they same. Do this a few times and watch them sink to the bottom of the deep. The bone sharks would attack them, they would swim away for a very short distance, but if you just brought the camera close to them they would come right back to the bone sharks. They followed the camera all the way to the Floating Islands and the bone sharks made short work of the thieves. I actually had 5 Stalkers chasing the camera by the time it reached the destination. Once I found out who was stealing my cameras I went to the scanner room and plugged into the camera controls, as the stalkers came to get the camera i slowly backed up the camera so it was always just barely out of reach to them. I don't think this is a bug though, I think this is a reality of landing on a strange planet were the fish are titanium addicts. I had a very similar thing happen with Stalkers stealing my cameras right off my Scanner room.

At least they aren't nesting outside of my base which is far enough from the Kelp Forest they shouldn't have even ventured to my base in the first place.Įdit: So apparently if you hurt the Stalkers in any way in my game you wind up breaking their AI and they move away from the Kelp Forest.you can also apparently lure them back but it takes a bit of patience. I nabbed it back and hopefully they won't come for it again.but if they do then idk what the h*** to do. I reset my game but apparently I saved it just after the Stalker swiped my Camera so I just sort of let him have it and followed him back to the Kelp Forest where he and another Stalker played "pass the camera" before dropping it and swimming on their merry way. It did, but then decided to make a new nest just next to my base. This has happened twice for me and both times I rammed the Stalker to get it to drop my Camera. Lucky I'm getting ridiculous glitches left and right.Īpparently if you take the Camera anywhere near the Kelp Forests the stupid Stalkers will home in on it and follow it all the way back to your Scanner Room and steal it.
